SIN 2 - vertaling naar spaans
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  • etymologie

SIN 2 - vertaling naar spaans

2006 VIDEO GAME
Sin 2; SiN 2; Sin Episodes; SiN Episodes: Emergence; Jessica Cannon; SiN:Episodes; SiN Episodes Emergence

original sin         
  • Antonio Rizzo]], 1476
  • 950–955 AD}}, depicting the Fall of Man, cause of original sin
  • John Cassian the Roman]], modern Greek icon.
  • [[Michelangelo]]'s painting of the sin of Adam and Eve from the [[Sistine Chapel ceiling]]
  • p=994}}
CHRISTIAN BELIEF IN THE STATE OF SIN IN WHICH HUMANITY HAS EXISTED SINCE THE FALL OF MAN
Fall of man (Unification Church); Unification Church/fallen nature; Genesis 2:17; Gen. 2:17; Original Sin; First sin; Inherited sin; Old Adam
el pecado original (nombre del pecado del primer hombre (comer del árbol de la sabiduría) que por culpa de ese pecado fue castigada toda la humanidad)
mortal sin         
SINFUL ACT WHICH CAN LEAD TO DAMNATION IF A PERSON DOES NOT REPENT OF THE SIN BEFORE DEATH
Mortal sins; Grave sin; Delictum gravius; Mortal Sins; Mortal Sin; Sin, Mortal; Grave matter
pecado mortal
mortal sin         
SINFUL ACT WHICH CAN LEAD TO DAMNATION IF A PERSON DOES NOT REPENT OF THE SIN BEFORE DEATH
Mortal sins; Grave sin; Delictum gravius; Mortal Sins; Mortal Sin; Sin, Mortal; Grave matter
(n.) = pecado mortal
Ex: According to Shakespeare's age, if she had agreed, she would have committed a mortal sin and been in danger of hell.

Definitie

pase
Comunicación.
Cada una de las veces que la película de un anuncio publicitario es emitida por la televisión. En España esta película suele tener una duración de 10 a 45 segundos. Se llama publirreportaje al pase especial de una duración de dos minutos. Cada pase, por último, ocupa un espacio.

Wikipedia

SiN Episodes

SiN Episodes were a planned series of episodic games for Microsoft Windows that would have expanded upon the 1998 computer game SiN. A total of nine episodes were planned with only the first one released. Developed by Ritual Entertainment and powered by the Source game engine, the first episode "Emergence" was the first computer game by a major developer to both be produced episodically and delivered over the Internet without the intervention of a publisher. This was accomplished through Valve's Steam content delivery system.

In 2007, Ritual was acquired by casual game developer MumboJumbo, stalling the franchise and leaving the future of the series uncertain. With the sale of Ritual to MumboJumbo and departure of several employees, all future development of Sin Episodes appears to be delayed indefinitely, if not entirely canceled. MumboJumbo has already tasked Ritual to develop "high-quality casual content."